Nótese que habría un nuevo cambio de estado llamado MIEDO, causado por ataques siniestros que bajaría la evasión y el STAB... Interesante. También volvería la zona safari y el vuelo sería sustituido por los ferrocarriles y el metro. Mencionan también una pelea por el control y el poder de Galar entre la Casa del Escudo y la Casa de la Espada, "venerando" cada uno de ellos al legendario de la portada respectivamente (imagino que existira un 3 legendario o "poder" o "Casa" cuya presencia, como siempre será testimonial en estas primeras entregas. El Alto Mando intervendría en la unión de los mismos (unión entre la casa escudo y la casa espada los cuales también son los últimos líderes de gimnasio). También mencionan que como Alola, el mapa es engañoso y será bastante grande, lo único que no podemos explorar el agroglifo. Y muchas otras cosas.
http://boards.4channel.org/vp/thread/37806661/grookey-town-spoliersAlright /vp/ ... here it is..... localisation leaker is back and this is what I've got
get it while you can, only posting once
Explanations of the areas marked on the map
>1 these areas are completely explorable
>the larger area doesn't open up until the player has 6+ badges
>cities marked 2 and 3 are the final 2 gyms
>story revolves around house shield and house sword which are based in these 2 cities
>the leaders of each house are the final 2 gym leaders
>4 is the first major city that the PC gets to, via train, skipping most of the map
>you work back down through the map to the main open area throughout the course of the game
>elite 4 is in this city, elite 4 play a major role in the main story, as do all of the gym leaders
>promo Galar map is deceptive, this is a huge pair of games
>5 is safari zone, which uses LGPLGE catch mechanics and encounters
>6 is additional post game region with all artifacts removed from promo map
>stars indicate gym locations
>7 is the long man of wilmington concept, which is sadly NOT explorable
Story explanation
>gym leaders are all either aligned with house sword or house shield
>first 6 gyms can be completed in any order
>final 2 gyms, sword last for shield version and vice versa
>story revolves around house shield or house sword wanting control of Galar Region
>strong north versus south theme
>house shield and house sword both consider themselves following the path of their patron legendary pokemon
>fairly predictable defense and offense concepts for house sword and house shield and their 'grunts' and personas
>elite 4 essentially help the PC unite Galar throughout the story
>large amounts of post game in main city
Major game play mechanics updates (not battle mechanics)
>they are experimenting with a quest system
>first pokemon game with a quest log
>gyms don't become available until certain quests completed for that gym leader
>there will be roughly 120 quests in the game at publish with more planned for DLC
>Example quests are like, helping a young kid catch his starter pokemon to gain the trust of the local gym leader
>many quests styled after the classical ideas of a chivalrous knight
>quest rewards include access to new areas of the game, TM's, items, hm 'tutors' and gym leader battles
>HM system same as LGELGP but any pokemon who could normally learn the old HM is viable
>Fly removed, tube lines and trains replace fly
>Several locations where riding your pokemon is possible, including locations marked '4' post first 6 gyms
Pokemon/Battle details
>Scorbunny evo chain based on soccer player, not fighting type
>Grookey evo chain based on Monkey King mythology
>Sobble line is a newt concept
>no new types added
>a new dark type status introduced called FEAR which lowers accuracy and removes STAB
>large downscaling of damage in the overall game, i'm not a competitive player but i get the feeling they are trying to make changes to the competitive scene
>most core 90BP moves [read; flamethrower] have had their BP reduced to 75/80
>Eeveelution type not known to me
>2 Pseudo lines which are version exclusives, one based on stonehenge, one based on druid concept
>Infernape, torterra, empoleon megas
>Charizardite-Z added
>house shield legendary is normal/steel armored horse
>house sword legendary is normal/steel classical english dragon motif
>main legendary is based on the concept of wielding both a sword and shield for balance
>main story line does not complete until post elite 4 with house sword and house shield learning "balance" from the main legendary encounter